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Pokémon game mechanics : ウィキペディア英語版 | Gameplay of Pokémon The Gameplay of the ''Pokémon'' series of role-playing video games involves the capturing and training of a variety of fictional creatures called "Pokémon" and using them to battle other trainers. Each successive generation of games builds upon this concept by introducing new Pokémon, items, and gameplay concepts. Some of the general concepts were featured elsewhere before being introduced in the games; double battles appeared in the anime long before appearing in the games, and Pokémon abilities are similar to the Pokémon Powers introduced in the ''Pokémon Trading Card Game'', which also introduced Shiny Pokémon as Golden Pokémon. == Game structure == Each of the games in the handheld ''Pokémon'' RPG series, from the first games in 1995 to the latest ones in 2014, takes place in a particular fictional region of the Pokémon world, and begins with the player receiving a Starter Pokémon from that region's Pokémon Professor. By traveling around the world, capturing and evolving Pokémon, and defeating other trainers in battle, the player increases the breadth and strength of his or her Pokémon collection. A major subplot of each game is to defeat a criminal organization trying to take over the world through the misuse of Pokémon. These organizations include Team Rocket, Team Magma and Team Aqua, Team Galactic, Team Plasma, and Team Flare. Among the facilities found throughout the Pokémon world are Pokémon Centers, PokéMarts, and Gyms. Pokémon Centers will heal a player's Pokémon for free, and house PCs where players can organize their collection of Pokémon. Here, players can also link up with other game cartridges or cards to battle or trade (the woman the player talked to about that is found on the same floor as the nurse, but since Gold and Silver a second floor was added to all Pokémon Centers just for this purpose, with the floor removed in ''X'' and ''Y'' due to the addition of the "Player Search System"). PokéMarts are shops where players can buy items with the money they win during battles; certain cities may have specialized shops, like a pharmacy or a department store. Periodically, a town will contain a Pokémon gym, which houses a powerful trainer known as a Gym Leader. Victory against him/her grants the player a Gym Badge and typically advances the plot. After collecting eight Gym Badges, the player may challenge the region's Elite Four and Champion; defeating the Champion finishes the main story. Completing the main storyline opens up other features in the games; this is primarily done by allowing passage into otherwise inaccessible places. Afterward, the game remains virtually open-ended, with the ultimate goal of the player being to obtain at least one member of each of the different species of Pokémon, thus completing the Pokédex. With the exception of the first generation and second generation, once all species of regional Pokémon are captured, the player may then update his Pokédex to the National Pokédex, with the new mission of capturing all Pokémon from the previous series (that is, from Bulbasaur to the last Pokémon in that generation's Regional Pokédex, aside from several event-exclusive Pokémon such as Jirachi and Hoopa). The number of Pokémon increases with each game generation, starting from 151 in the first series to 720 in the latest series.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Gameplay of Pokémon」の詳細全文を読む
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